Here's my next attempt at doing another scantily clad battle Amazon. This doesn't suck as much as my first warrior woman, but it isn't up to "World of Warcraft" standards yet. Here's what I'm aiming for with these. I view all figure drawing, and all "realistic" digital painting, as a challenge to me, whereas drawing buildings or other stuff I'm actually good at, is not much of a challenge. I need a challenge - or a commission - to do good art. Oddly enough, I am not much of an artistic self-motivator except in certain special areas, like my Noantri world, which no one, except a couple of my friends, is interested in. I really like working to order. I don't like to just do stuff for myself, that no one else sees or appreciates. I'd rather publish mediocre art than hide excellent art.
I guess I'm an egotist. I want an audience and fans and recognition. That's one reason I'm trying to do "conventional" fantasy subjects like warrior women. These stock figures (or gaming characters) are also a way for me to learn how to handle the digital painting medium so I can get "realistic" renderings out of it. This piece didn't take me as long as the previous one I published here. I still have problems with the proportions on the figure, in that they have to be exaggerated: longer limbs, rounder bazooms, flexible back, smaller head. And also, to design true fantasy female warrior costumes, I must abandon all sense of utility and just go for the "showgirl" aspect of it. I mean, it's got to be realistically rendered, but in "reality," totally absurd. There really were women warriors in ancient times, but they wore armor or some body-covering protective garments. They did not, alas, go to war wearing bikinis.
"War Bikini" is Photoshop, 7" x 10", March 2010.